![]() ![]() However we cannot find something similar in OpenCV for Unity. In OpenCV there exists a class SimpleBlobDetector which fits our needs perfectly. We need to apply an algorithm to recognize a dice (our problem is to find out how to count the dots), a problem which is usually very common and easy to solve if i'm right. ![]() I am working on a project in which we are trying to implement some CV Features through OpenCV for Unity at the moment.
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